Short demo showcasing some of the Gorogoa sound design work!
So I’ll be giving a talk about my work for the Nordic Game Jam this year! SUPER excited and honored to be invited to Copenhagen to speak!
Now all I need to do is keep practicing so I don’t freeze or blank on stage, haha. 🙂
Another short demo of some of the tech stuff I’m doing fro P.A.M.E.L.A.!
I’ve been lucky enough to be selected as a juror for the upcoming 2018 Independent Games Festival. As a juror, I’ll help pick the nominees and the winner of the Excellence in Audio Award! This is a HUGE honor and I’m super excited to be a part of such a talented group of individuals. Also super excited to play all these AMAZING titles! =P
Click on the link below to find out more about the 2018 IGF jurors!
Here’s a small example of some of the foley work I did for a cinematic in What Remains of Edith Finch. Video has two versions so you can hear it with and without music and dialog!
A short demo of some of the tech stuff I’m doing fro P.A.M.E.L.A.!
I recently did a great interview with DesigningSound.Org where I talk about some pretty big lessons I learned at the beginning of the year and also about being a sound designer in general. Check it out!
Huge thanks to them for giving me the opportunity to talk about myself and spread a bit of wisdom! <3
Here’s a short demo of some weapons I’m currently doing fro P.A.M.E.L.A. More to come soon!
Here’s a look at the first sound design pass for the 4D rotation mechanic!